Prototype design pattern in JavaScript

In this article, we will learn what is prototype design pattern in JavaScript.

Prototype design pattern in JavaScript

What is prototype in JavaScript?

Objects in JavaScript are very special, they can be created directly without having a Class defined and the objects have a special property called prototype available to them that holds the reference to the parent that has created it.

If you are declaring an object directly then the prototype will point to the default properties that are available on an object in JavaScript.

let obj = {};

console.log(obj);

Default prototype properties on the Objects in JavaScript that are directly created

If the object is an instance derived from a constructor then its prototype will point to the prototype property of the constructor class.

class Robot {
   constructor(name){
     this.name = name;
   }

   fire(){
     return 'phew phew';
   }
};

console.log(Robot);

const robo1 = new Robot('RoboCop');

console.log(robo1);

Prototype instance on the class and its derived object in JavaScript

The instance object also holds a special property called __proto__ that points to the prototype of the constructor.

console.log(robo1.__proto__);

__proto__ pointing to the constructor of the derived object in JavaScript

What is prototype chain in JavaScript?

When you try to access the methods or properties on the object, the object checks if that instance is available on it or not, if it is not available it will look for the same in the prototype.

This is called a prototype chain where the derived object keeps looking for the properties in its prototype, this really helps in creating a single instance of the property on the constructor making it available to all the derived instances of it.

Example of how value from prototype is accessed on object instances in JavaScript

For example, we will first create two instances of the Robot class and then add a new method called a report that will mark the attendance of the Robots.

class Robot {
  constructor(name){
    this.name = name;
  }

  fire(){
    return 'phew phew';
  }
};

const robo1 = new Robot('RoboCop');
const robo2 = new Robot('AutoBot');

Robot.prototype.report = function(){
  console.log(`${this.name} reporting sir!`);
}

robo1.report();
//RoboCop reporting sir!

robo2.report();
//AutoBot reporting sir!

In the prototype, the new method was shared among all the instances, we were able to access the name of each object individually, which means that even though method is shared the preference for this is given to the nearest scope.

class Robot {
  constructor(name){
    this.name = name;
  }

  fire(){
    return 'phew phew';
  }
};

const robo1 = new Robot('RoboCop');
const robo2 = new Robot('AutoBot');

Robot.prototype.report = function(){
  console.log(`${this.name} reporting sir!`);
}

Robot.prototype.name = "abc";

robo1.report();
//RoboCop reporting sir!

robo2.report();
//AutoBot reporting sir!

Even if we have added the property name to the prototype, the methods accessing the property value from its nearest scope. If we remove the name property from the constructor then it will access it from the prototype chain.

class Robot {
  constructor(name){
    // this.name = name;
  }

  fire(){
    return 'phew phew';
  }
};

const robo1 = new Robot('RoboCop');
const robo2 = new Robot('AutoBot');

Robot.prototype.report = function(){
  console.log(`${this.name} reporting sir!`);
}

Robot.prototype.name = "abc";

robo1.report();
//abc reporting sir!

robo2.report();
//abc reporting sir!

Prototype design pattern in JavaScript

We can make use of the prototype and form a pattern to remove the need to define the same method repeatedly rather create one on the prototype and share it with all the instances.

For example, in this, we have a Class that extends another Class and we have added a property on the prototype of the first class, still when we try to access that property report it looks for it in the chain and invokes it.

class Robot {
   constructor(name){
     this.name = name;
   }

   fire(){
     return 'phew phew';
   }
};

class Transform extends Robot {
  constructor(name, nature){
    super(name);
    this.nature = nature;
  }
  
  getNature(){
    console.log(`I am ${this.nature}`);
  }
}

const robo1 = new Transform('RoboCop', 'good');
const robo2 = new Transform('AutoBot', 'evil');

Robot.prototype.report = function(){
  console.log(`${this.name} reporting sir!`);
}

robo1.report();
//RoboCop reporting sir!

robo2.report();
//AutoBot reporting sir!

This is how the prototype chain works. While looking for the properties, they are first searched in the current instance, then the prototype chain of the parent and grandparent, and so on.

Example of prototype chain in JavaScript

The prototype design pattern in JavaScript really helps to define the methods once and then make it available in all of its instances, for example, we can define a method on the Array prototype making it available in all its instances.

Array.prototype.append = function(str) {
   return this.map((e) => `${str} ${e}`);
};

const arr = [1, 2, 3, 4, 5];

console.log(arr.append('Hello'));
// Array(5) [ "Hello 1", "Hello 2", "Hello 3", "Hello 4", "Hello 5" ]