What to expect in Frontend System Design?

We already discussed what system design is in software engineering in detail. I would summarise it here again, but I would advise you to read the article once for in depth understanding with real-life example.

System design is a concept in software engineering and is mostly asked during interviews, but senior engineers do it daily at work when designing the architecture of the product.

Before starting the development of any product or feature, the architecture is discussed in theory or through a POC (proof of concept), considering different scenarios so that there is at least one strong foundation to commence the development that the team has brainstormed and agreed on.

This is often referred to as creating the solution architecture in a technical specification document, where you list all the possible approaches, the finalised approach, the pros and cons of using the approaches, the tech stack, the server stack, deployment strategies, monitoring and alerting, etc.

And for the frontend, we will specifically discuss the ecosystems where HTML, CSS, and JavaScript run, i.e., in browsers, mobile apps, desktop apps, etc., along with the application-level things like deciding the rendering pattern, usage of state management tools, authorization and authentication techniques, etc.

What is frontend system design?

What to expect in frontend system design?

Frontend system design is a vague term as it does not specify which frontend it is referring to. Frontend is any application that the user interacts with; it can be a web app, mobile app, desktop app, TV app, watch UI, or any other application.

For native mobile apps built in Android or SwiftUI, it would be a little bit different to discuss their designing of system as they work differently and on different platform. The same goes for the desktop app, TV app, or gaming consoles.

Here we are going to specifically discuss on the web application’s system designs and the browser ecosystem, where we will be using HTML, CSS, and JavaScript and what to expect in frontend system design?.

Web development is a big field, and there are many things that have to be covered when designing a system around it. Mostly, we divide the system design into two types.

  • High-level design
  • Low-level design

What is high-level design for frontend?

In the high-level design, usually the architecture of the application is explained through diagrams and flow charts, highlighting the major components and how they will interact with each other. It gives a broader picture of the application workflow.

For example, during the interviews if you are asked to provide high-level design for any frontend applicaiton. You will create an architecture diagram with how the user will access the application, that is on mobile, web, desktop, and based on this decide the tech stack you will use, the rendering architecture you will prefer (client-side rendered, server-side rendered), the application architecture such as micro-frontend, MVVM, etc you will prefer, how authorization will take place among the applications and more.

In my opinion, high-level gives an overview of what can be used to create the product, while low-level goes deep into how to do it.

To ace the frontend high-level system design interview rounds, you should be well versed with the following topics.

What is low-level design for frontend?

Low-level design generally refers to application-level architectures and code-level implications.

During the frontend low-level design interviews, you go through the mock-ups, wirefames, Figma, break the application in multiple features and then modules and finally to the component. Decide on the API needed and request and response payloads for the API’s, the design pattern you will follow, how will you handle the error if any component or feature breaks down, write the code to showcase its implementation, the user flow, user/customer experience, data sharing between components, etc.

To ace the low-level front end system design interviews, you should be clear with the following listed topics.

  • File and folder structure
  • Design system (CSS styling and optimisation)
  • Component designing
  • Route management and normalisation
  • State management and normalisation
  • Instrumentation
  • API contract finalisation (request and response payloads)
  • Error handling
  • HTML and SEO optimisation
  • Performance optimisation
  • Pagination, lazy loading, and skeleton UI
  • Accessibility
  • Bundling and caching techniques
  • Unit testing, e2e testing
  • Versioning
  • Design pattern
  • Security practices and form management
  • Authorization and user role management
  • Best practices and guidelines for code reviews
  • Team collaboration and task distribution